Search found 83 matches

by LongEarMage
Sun May 18, 2025 10:22 pm
Forum: Class Changes
Topic: Divine Channeler (formerly Favored Soul) (Base Class)
Replies: 2
Views: 21129

Re: Divine Channeler (formerly Favored Soul) (Base Class)

Divine Channeler has been re-designed to "Know" all spells in the cleric spell list per level per day, like Sorcerers gain spells known per day.

This will, eventually, allow Divine Channeler to play nice with the Spell Widget.

Divine Channelers made before 05.18.2025 will need to be de-leveled one ...
by LongEarMage
Sun May 18, 2025 10:20 pm
Forum: Custom Content & Downloads
Topic: [OPTIONAL, BUT RECOMMENDED] Custom Music
Replies: 5
Views: 16766

Re: [OPTIONAL, BUT RECOMMENDED] Custom Music

Music pack 7 has been added. Enjoy!
by LongEarMage
Sun May 18, 2025 8:47 pm
Forum: Systems
Topic: Spell Widget (NUI)
Replies: 1
Views: 13090

Re: Spell Widget (NUI)

05.18.2025
Original post updated to show that Spell Widget is working in a testing phase.
by LongEarMage
Sun May 18, 2025 1:28 pm
Forum: Systems
Topic: Player Menu (NUI)
Replies: 6
Views: 29133

Re: Player Menu (NUI)

SB Config

This button allows you to configure the size of the buttons on the Spells window.
by LongEarMage
Sun May 18, 2025 1:28 pm
Forum: Systems
Topic: Player Menu (NUI)
Replies: 6
Views: 29133

Re: Player Menu (NUI)

Spellbook

(This is in TESTING)

This button gives you a quickcast spell window that will let you cast all your spells with the press of a button, rather than searching through the radial menu.

NOTE : It will not always tell you when you run out of castings of a certain spell. You'll have to ...
by LongEarMage
Sun May 18, 2025 1:27 pm
Forum: Systems
Topic: Player Menu (NUI)
Replies: 6
Views: 29133

Re: Player Menu (NUI)

Description

The Description button will allow you to change both your character's portrait and description from inside the game.

Portrait
You can cycle through vanilla portraits or you can manually type in the name of a portrait you'd like to use. To do this, type the filename of the portrait ...
by LongEarMage
Sun May 18, 2025 1:23 pm
Forum: Systems
Topic: Player Menu (NUI)
Replies: 6
Views: 29133

Re: Player Menu (NUI)

Dice

The Dice button will give you options to roll dice with various conditions. Think of it as a GUI version of the DMFI dicebag.
by LongEarMage
Sun May 18, 2025 1:23 pm
Forum: Systems
Topic: Player Menu (NUI)
Replies: 6
Views: 29133

Re: Player Menu (NUI)

Appearance
The Appearance button will allow you to customize your character's physical appearance on the fly.

Do NOT use anime heads or heads with horns. These are not allowed.

Not all heads work for all races or genders. This is not a bug, it's a feature.
by LongEarMage
Sun May 18, 2025 1:22 pm
Forum: Systems
Topic: Player Menu (NUI)
Replies: 6
Views: 29133

Re: Player Menu (NUI)

Options

The Player Menu allows you to set a "vertical" (2 columns with 3 buttons each) or "horizontal" (3 columns with 2 buttons each) layout for your Player Menu window.

The "Special Effects" dropdown does nothing at this time.
by LongEarMage
Sat Apr 26, 2025 10:40 pm
Forum: Custom Content & Downloads
Topic: [OPTIONAL, BUT RECOMMENDED] Custom Music
Replies: 5
Views: 16766

Re: [OPTIONAL, BUT RECOMMENDED] Custom Music

A PATCH for music pack 4 has been posted. This adds more music to an already created pack and avoids a 7th separate pack.

If you have already downloaded music pack 4, just download the patch. If you haven't downloaded music pack 4, just download music pack 4. The contents of the patch are already ...
by LongEarMage
Fri Apr 25, 2025 2:27 pm
Forum: Class Changes
Topic: Knight-Enchanter (Formerly Eldritch Knight) (PrC)
Replies: 2
Views: 468

Re: Knight-Enchanter (Formerly Eldritch Knight) (PrC)

At level 3 the Knight-Enchanter gains Mass Enchant (Human) which allows them to cast Mass Hold Person once per day. This increases to two uses at level 6.

At level 6 the Knight-Enchanter gains Mass Enchant (Monster) which allows them to cast Mass Hold Monster once per day. This increases to two ...
by LongEarMage
Fri Apr 25, 2025 2:11 pm
Forum: Class Changes
Topic: Arcane Trickster (PrC)
Replies: 2
Views: 438

Re: Arcane Trickster (PrC)

Bonus spells text updated.
by LongEarMage
Fri Apr 25, 2025 1:50 pm
Forum: Class Changes
Topic: Spells (New and Changes)
Replies: 0
Views: 378

Spells (New and Changes)

NEW SPELLS

Mass Hold Person
Caster Level(s): Wizard / Sorcerer 7
Innate Level: 7
School: Enchantment
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Gargantuan
Duration: 1 Round / Level
Additional Counter Spells: Freedom of Movement
Save: Will Negates
Spell ...
by LongEarMage
Fri Apr 25, 2025 1:48 pm
Forum: Class Changes
Topic: New Familiars/Animal Companions
Replies: 0
Views: 390

New Familiars/Animal Companions

Animal Companions
Bat (previously only familiar)
Mouse - Whether found in a field or house, a mouse is a common place creature and does not draw suspicion often.
Raven (previously only familiar)
Skunk - Skunks, though lacking in brute power more than make up their small stature with their ...
by LongEarMage
Thu Apr 24, 2025 4:41 pm
Forum: Class Changes
Topic: Infinite Cantrips
Replies: 0
Views: 392

Infinite Cantrips

Cantrips (0 level spells) are now infinite on Glorwing for both memorized spellcasters and spontaneous spellcasters.
by LongEarMage
Wed Apr 23, 2025 11:56 pm
Forum: Class Changes
Topic: Epic Spell Progression (New as of 04.24.2025)
Replies: 0
Views: 388

Epic Spell Progression (New as of 04.24.2025)

Glorwing now features Epic Spell Progression all the way to level 40. Casting classes with spell slots will now progress to double what they have at level 20. That means a pure cleric will have 12 0-5 slots and 10 6-9 slots (pre-ability bonus).

Bards and Sorcerers will also gain more Spells Known ...
by LongEarMage
Wed Apr 23, 2025 11:53 pm
Forum: Class Changes
Topic: War Wizard of Glorwing (PrC)
Replies: 0
Views: 365

War Wizard of Glorwing (PrC)

(PRESTIGE CLASS)
The Glorwing War Wizards are some of the most respected battlemages in all Faerûn. Trained by experienced combat mages, they bring great power to the battlefield. The road they must travel to achieve such ends is long, difficult, and often lonely, but the special people who follow ...
by LongEarMage
Wed Apr 23, 2025 11:53 pm
Forum: Class Changes
Topic: Arcane Trickster (PrC)
Replies: 2
Views: 438

Re: Arcane Trickster (PrC)

Ranged Legerdemain (Trap)
Type of Feat: Class Specific
Prerequisite: Arcane Trickster level 1
Specifics: Allows an Arcane Trickster to attempt to Disable Trap at a range of up to 30' feet. 1 Use a day at level 1, 2 uses at level 5, and 3 uses at level 9.
Use: Selected.

Ranged Legerdemain (Lock ...
by LongEarMage
Wed Apr 23, 2025 11:52 pm
Forum: Class Changes
Topic: Arcane Trickster (PrC)
Replies: 2
Views: 438

Arcane Trickster (PrC)

(PRESTIGE CLASS)
Arcane Tricksters combine their knowledge of spells with a taste for intrigue, larceny or just plain mischief. They are among the most adaptable of adventurers. Arcane Tricksters tend to use a seat of the pants approach to adventuring, loading up on spells that improve their stealth ...
by LongEarMage
Wed Apr 23, 2025 11:52 pm
Forum: Class Changes
Topic: Dwarven Battlerager (PrC)
Replies: 0
Views: 368

Dwarven Battlerager (PrC)

(PRESTIGE CLASS)
Dwarven battleragers, or kuldjargh (axe idiots), are legendary berserker warriors who can enter a battle frenzy through ritualistic singing. They are believed to have been touched by Brannegarr, who taught them that if they die in battle, they will return stronger than before as a ...
by LongEarMage
Wed Apr 23, 2025 9:11 am
Forum: Class Changes
Topic: Citizen (Base Class)
Replies: 1
Views: 421

Re: Citizen (Base Class)

Update:

The RP XP Reward script is not currently configured to give double to the Citizen class. This will be fixed soon.
by LongEarMage
Wed Apr 23, 2025 9:02 am
Forum: Class Changes
Topic: Specialist (PrC) (Currently Broken)
Replies: 1
Views: 373

Re: Specialist (PrC) (Currently Broken)

This class should not be available at level 1. This is broken. This will be addressed as soon as possible.
by LongEarMage
Wed Apr 23, 2025 9:01 am
Forum: Class Changes
Topic: Specialist (PrC) (Currently Broken)
Replies: 1
Views: 373

Specialist (PrC) (Currently Broken)

No one is better at what you do than you.

This class is effectively whatever a character wishes it to be, and is open to all base professions. A specialist can be anything from a master trapper, to an acrobat or stealth expert. With all skills unlocked, and able to gain epic feats in Skill Focus ...
by LongEarMage
Wed Apr 23, 2025 9:01 am
Forum: Class Changes
Topic: Citizen (Base Class)
Replies: 1
Views: 421

Citizen (Base Class)

Your only hope for fame and fortune, and to escape the life of a commoner, was to become an adventurer -- Wait, what?! That's way too dangerous. It's a commoner's life for you, all the way.

NOTE: Commoner can only be taken at level 1. Commoner cannot multiclass in other levels besides Specialist ...
by LongEarMage
Wed Apr 23, 2025 8:59 am
Forum: Class Changes
Topic: Knight-Enchanter (Formerly Eldritch Knight) (PrC)
Replies: 2
Views: 468

Re: Eldritch Knight (PrC)

Eldritch Knight has been updated.

Bonus feats at levels 1,5,9.
Armored Mage (see OP) at 4,7,10.

Future update will see EK get corresponding armor proficiencies at Armored Mage levels.

Eldritch Knight can also go to 30 levels, same as vanilla PrCs (minus Harper Scout and Purple Dragon Knight of ...