Divine Channeler has been re-designed to "Know" all spells in the cleric spell list per level per day, like Sorcerers gain spells known per day.
This will, eventually, allow Divine Channeler to play nice with the Spell Widget.
Divine Channelers made before 05.18.2025 will need to be de-leveled one ...
Search found 83 matches
- Sun May 18, 2025 10:22 pm
- Forum: Class Changes
- Topic: Divine Channeler (formerly Favored Soul) (Base Class)
- Replies: 2
- Views: 21129
- Sun May 18, 2025 10:20 pm
- Forum: Custom Content & Downloads
- Topic: [OPTIONAL, BUT RECOMMENDED] Custom Music
- Replies: 5
- Views: 16766
Re: [OPTIONAL, BUT RECOMMENDED] Custom Music
Music pack 7 has been added. Enjoy!
- Sun May 18, 2025 8:47 pm
- Forum: Systems
- Topic: Spell Widget (NUI)
- Replies: 1
- Views: 13090
Re: Spell Widget (NUI)
05.18.2025
Original post updated to show that Spell Widget is working in a testing phase.
Original post updated to show that Spell Widget is working in a testing phase.
- Sun May 18, 2025 1:28 pm
- Forum: Systems
- Topic: Player Menu (NUI)
- Replies: 6
- Views: 29133
Re: Player Menu (NUI)
SB Config
This button allows you to configure the size of the buttons on the Spells window.
This button allows you to configure the size of the buttons on the Spells window.
- Sun May 18, 2025 1:28 pm
- Forum: Systems
- Topic: Player Menu (NUI)
- Replies: 6
- Views: 29133
Re: Player Menu (NUI)
Spellbook
(This is in TESTING)
This button gives you a quickcast spell window that will let you cast all your spells with the press of a button, rather than searching through the radial menu.
NOTE : It will not always tell you when you run out of castings of a certain spell. You'll have to ...
(This is in TESTING)
This button gives you a quickcast spell window that will let you cast all your spells with the press of a button, rather than searching through the radial menu.
NOTE : It will not always tell you when you run out of castings of a certain spell. You'll have to ...
- Sun May 18, 2025 1:27 pm
- Forum: Systems
- Topic: Player Menu (NUI)
- Replies: 6
- Views: 29133
Re: Player Menu (NUI)
Description
The Description button will allow you to change both your character's portrait and description from inside the game.
Portrait
You can cycle through vanilla portraits or you can manually type in the name of a portrait you'd like to use. To do this, type the filename of the portrait ...
The Description button will allow you to change both your character's portrait and description from inside the game.
Portrait
You can cycle through vanilla portraits or you can manually type in the name of a portrait you'd like to use. To do this, type the filename of the portrait ...
- Sun May 18, 2025 1:23 pm
- Forum: Systems
- Topic: Player Menu (NUI)
- Replies: 6
- Views: 29133
Re: Player Menu (NUI)
Dice
The Dice button will give you options to roll dice with various conditions. Think of it as a GUI version of the DMFI dicebag.
The Dice button will give you options to roll dice with various conditions. Think of it as a GUI version of the DMFI dicebag.
- Sun May 18, 2025 1:23 pm
- Forum: Systems
- Topic: Player Menu (NUI)
- Replies: 6
- Views: 29133
Re: Player Menu (NUI)
Appearance
The Appearance button will allow you to customize your character's physical appearance on the fly.
Do NOT use anime heads or heads with horns. These are not allowed.
Not all heads work for all races or genders. This is not a bug, it's a feature.
The Appearance button will allow you to customize your character's physical appearance on the fly.
Do NOT use anime heads or heads with horns. These are not allowed.
Not all heads work for all races or genders. This is not a bug, it's a feature.
- Sun May 18, 2025 1:22 pm
- Forum: Systems
- Topic: Player Menu (NUI)
- Replies: 6
- Views: 29133
Re: Player Menu (NUI)
Options
The Player Menu allows you to set a "vertical" (2 columns with 3 buttons each) or "horizontal" (3 columns with 2 buttons each) layout for your Player Menu window.
The "Special Effects" dropdown does nothing at this time.
The Player Menu allows you to set a "vertical" (2 columns with 3 buttons each) or "horizontal" (3 columns with 2 buttons each) layout for your Player Menu window.
The "Special Effects" dropdown does nothing at this time.
- Sat Apr 26, 2025 10:40 pm
- Forum: Custom Content & Downloads
- Topic: [OPTIONAL, BUT RECOMMENDED] Custom Music
- Replies: 5
- Views: 16766
Re: [OPTIONAL, BUT RECOMMENDED] Custom Music
A PATCH for music pack 4 has been posted. This adds more music to an already created pack and avoids a 7th separate pack.
If you have already downloaded music pack 4, just download the patch. If you haven't downloaded music pack 4, just download music pack 4. The contents of the patch are already ...
If you have already downloaded music pack 4, just download the patch. If you haven't downloaded music pack 4, just download music pack 4. The contents of the patch are already ...
- Fri Apr 25, 2025 2:27 pm
- Forum: Class Changes
- Topic: Knight-Enchanter (Formerly Eldritch Knight) (PrC)
- Replies: 2
- Views: 468
Re: Knight-Enchanter (Formerly Eldritch Knight) (PrC)
At level 3 the Knight-Enchanter gains Mass Enchant (Human) which allows them to cast Mass Hold Person once per day. This increases to two uses at level 6.
At level 6 the Knight-Enchanter gains Mass Enchant (Monster) which allows them to cast Mass Hold Monster once per day. This increases to two ...
At level 6 the Knight-Enchanter gains Mass Enchant (Monster) which allows them to cast Mass Hold Monster once per day. This increases to two ...
- Fri Apr 25, 2025 2:11 pm
- Forum: Class Changes
- Topic: Arcane Trickster (PrC)
- Replies: 2
- Views: 438
Re: Arcane Trickster (PrC)
Bonus spells text updated.
- Fri Apr 25, 2025 1:50 pm
- Forum: Class Changes
- Topic: Spells (New and Changes)
- Replies: 0
- Views: 378
Spells (New and Changes)
NEW SPELLS
Mass Hold Person
Caster Level(s): Wizard / Sorcerer 7
Innate Level: 7
School: Enchantment
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Gargantuan
Duration: 1 Round / Level
Additional Counter Spells: Freedom of Movement
Save: Will Negates
Spell ...
Mass Hold Person
Caster Level(s): Wizard / Sorcerer 7
Innate Level: 7
School: Enchantment
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Gargantuan
Duration: 1 Round / Level
Additional Counter Spells: Freedom of Movement
Save: Will Negates
Spell ...
- Fri Apr 25, 2025 1:48 pm
- Forum: Class Changes
- Topic: New Familiars/Animal Companions
- Replies: 0
- Views: 390
New Familiars/Animal Companions
Animal Companions
Bat (previously only familiar)
Mouse - Whether found in a field or house, a mouse is a common place creature and does not draw suspicion often.
Raven (previously only familiar)
Skunk - Skunks, though lacking in brute power more than make up their small stature with their ...
Bat (previously only familiar)
Mouse - Whether found in a field or house, a mouse is a common place creature and does not draw suspicion often.
Raven (previously only familiar)
Skunk - Skunks, though lacking in brute power more than make up their small stature with their ...
- Thu Apr 24, 2025 4:41 pm
- Forum: Class Changes
- Topic: Infinite Cantrips
- Replies: 0
- Views: 392
Infinite Cantrips
Cantrips (0 level spells) are now infinite on Glorwing for both memorized spellcasters and spontaneous spellcasters.
- Wed Apr 23, 2025 11:56 pm
- Forum: Class Changes
- Topic: Epic Spell Progression (New as of 04.24.2025)
- Replies: 0
- Views: 388
Epic Spell Progression (New as of 04.24.2025)
Glorwing now features Epic Spell Progression all the way to level 40. Casting classes with spell slots will now progress to double what they have at level 20. That means a pure cleric will have 12 0-5 slots and 10 6-9 slots (pre-ability bonus).
Bards and Sorcerers will also gain more Spells Known ...
Bards and Sorcerers will also gain more Spells Known ...
- Wed Apr 23, 2025 11:53 pm
- Forum: Class Changes
- Topic: War Wizard of Glorwing (PrC)
- Replies: 0
- Views: 365
War Wizard of Glorwing (PrC)
(PRESTIGE CLASS)
The Glorwing War Wizards are some of the most respected battlemages in all Faerûn. Trained by experienced combat mages, they bring great power to the battlefield. The road they must travel to achieve such ends is long, difficult, and often lonely, but the special people who follow ...
The Glorwing War Wizards are some of the most respected battlemages in all Faerûn. Trained by experienced combat mages, they bring great power to the battlefield. The road they must travel to achieve such ends is long, difficult, and often lonely, but the special people who follow ...
- Wed Apr 23, 2025 11:53 pm
- Forum: Class Changes
- Topic: Arcane Trickster (PrC)
- Replies: 2
- Views: 438
Re: Arcane Trickster (PrC)
Ranged Legerdemain (Trap)
Type of Feat: Class Specific
Prerequisite: Arcane Trickster level 1
Specifics: Allows an Arcane Trickster to attempt to Disable Trap at a range of up to 30' feet. 1 Use a day at level 1, 2 uses at level 5, and 3 uses at level 9.
Use: Selected.
Ranged Legerdemain (Lock ...
Type of Feat: Class Specific
Prerequisite: Arcane Trickster level 1
Specifics: Allows an Arcane Trickster to attempt to Disable Trap at a range of up to 30' feet. 1 Use a day at level 1, 2 uses at level 5, and 3 uses at level 9.
Use: Selected.
Ranged Legerdemain (Lock ...
- Wed Apr 23, 2025 11:52 pm
- Forum: Class Changes
- Topic: Arcane Trickster (PrC)
- Replies: 2
- Views: 438
Arcane Trickster (PrC)
(PRESTIGE CLASS)
Arcane Tricksters combine their knowledge of spells with a taste for intrigue, larceny or just plain mischief. They are among the most adaptable of adventurers. Arcane Tricksters tend to use a seat of the pants approach to adventuring, loading up on spells that improve their stealth ...
Arcane Tricksters combine their knowledge of spells with a taste for intrigue, larceny or just plain mischief. They are among the most adaptable of adventurers. Arcane Tricksters tend to use a seat of the pants approach to adventuring, loading up on spells that improve their stealth ...
- Wed Apr 23, 2025 11:52 pm
- Forum: Class Changes
- Topic: Dwarven Battlerager (PrC)
- Replies: 0
- Views: 368
Dwarven Battlerager (PrC)
(PRESTIGE CLASS)
Dwarven battleragers, or kuldjargh (axe idiots), are legendary berserker warriors who can enter a battle frenzy through ritualistic singing. They are believed to have been touched by Brannegarr, who taught them that if they die in battle, they will return stronger than before as a ...
Dwarven battleragers, or kuldjargh (axe idiots), are legendary berserker warriors who can enter a battle frenzy through ritualistic singing. They are believed to have been touched by Brannegarr, who taught them that if they die in battle, they will return stronger than before as a ...
- Wed Apr 23, 2025 9:11 am
- Forum: Class Changes
- Topic: Citizen (Base Class)
- Replies: 1
- Views: 421
Re: Citizen (Base Class)
Update:
The RP XP Reward script is not currently configured to give double to the Citizen class. This will be fixed soon.
The RP XP Reward script is not currently configured to give double to the Citizen class. This will be fixed soon.
- Wed Apr 23, 2025 9:02 am
- Forum: Class Changes
- Topic: Specialist (PrC) (Currently Broken)
- Replies: 1
- Views: 373
Re: Specialist (PrC) (Currently Broken)
This class should not be available at level 1. This is broken. This will be addressed as soon as possible.
- Wed Apr 23, 2025 9:01 am
- Forum: Class Changes
- Topic: Specialist (PrC) (Currently Broken)
- Replies: 1
- Views: 373
Specialist (PrC) (Currently Broken)
No one is better at what you do than you.
This class is effectively whatever a character wishes it to be, and is open to all base professions. A specialist can be anything from a master trapper, to an acrobat or stealth expert. With all skills unlocked, and able to gain epic feats in Skill Focus ...
This class is effectively whatever a character wishes it to be, and is open to all base professions. A specialist can be anything from a master trapper, to an acrobat or stealth expert. With all skills unlocked, and able to gain epic feats in Skill Focus ...
- Wed Apr 23, 2025 9:01 am
- Forum: Class Changes
- Topic: Citizen (Base Class)
- Replies: 1
- Views: 421
Citizen (Base Class)
Your only hope for fame and fortune, and to escape the life of a commoner, was to become an adventurer -- Wait, what?! That's way too dangerous. It's a commoner's life for you, all the way.
NOTE: Commoner can only be taken at level 1. Commoner cannot multiclass in other levels besides Specialist ...
NOTE: Commoner can only be taken at level 1. Commoner cannot multiclass in other levels besides Specialist ...
- Wed Apr 23, 2025 8:59 am
- Forum: Class Changes
- Topic: Knight-Enchanter (Formerly Eldritch Knight) (PrC)
- Replies: 2
- Views: 468
Re: Eldritch Knight (PrC)
Eldritch Knight has been updated.
Bonus feats at levels 1,5,9.
Armored Mage (see OP) at 4,7,10.
Future update will see EK get corresponding armor proficiencies at Armored Mage levels.
Eldritch Knight can also go to 30 levels, same as vanilla PrCs (minus Harper Scout and Purple Dragon Knight of ...
Bonus feats at levels 1,5,9.
Armored Mage (see OP) at 4,7,10.
Future update will see EK get corresponding armor proficiencies at Armored Mage levels.
Eldritch Knight can also go to 30 levels, same as vanilla PrCs (minus Harper Scout and Purple Dragon Knight of ...