Citizen (Base Class)
Changes to classes and prestige classes on the Glorwing server.
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LongEarMage
Glorwing Admin
Glorwing Admin
Posts: 2246
Joined: Sat Jul 12, 2003 7:41 am

Citizen (Base Class)

Post by LongEarMage »

Your only hope for fame and fortune, and to escape the life of a commoner, was to become an adventurer -- Wait, what?! That's way too dangerous. It's a commoner's life for you, all the way.

NOTE: Commoner can only be taken at level 1. Commoner cannot multiclass in other levels besides Specialist. Commoners should not go out adventuring, but can take up crafting (coming soon) and running a business.. Commoners get -double- RP XP rewards per tick.

- Hit Die: d6.
- Proficiencies: All simple weapons, light armor
- Skill Points (*4 at 1st level): 4 + Int Modifier.
- Class Skills: Appraise, Bluff, Craft All, Heal, Intimidate, Listen, Lore, Perform, Ride, Search, Sense Motive, Spot, Taunt


This class is a way to have relatively low stakes, slice of life town RP. It will also be able to take great advantage of our planned crafting system.
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"GW is like so many infamous motel/hotels ... you can check out any time you want, but you can never leave" - Thrasher Dreadlock
"Blowing out someone else's candle won't make yours burn brighter."
LongEarMage
Glorwing Admin
Glorwing Admin
Posts: 2246
Joined: Sat Jul 12, 2003 7:41 am

Re: Citizen (Base Class)

Post by LongEarMage »

Update:

The RP XP Reward script is not currently configured to give double to the Citizen class. This will be fixed soon.
Image

"GW is like so many infamous motel/hotels ... you can check out any time you want, but you can never leave" - Thrasher Dreadlock
"Blowing out someone else's candle won't make yours burn brighter."
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